Danger in the Dark
Cindered Shadows, Chapter 4
Mission Overview
The monthly mission for Cindered Shadows, Chapter 4 is A Harrowing Escape. Note: the following data is for Hard mode, Normal mode may differ.
Conditions
Victory Condition | Defeat Condition |
---|---|
Reach the target destination with all units | Any player unit dies; ten turns pass before every player unit passes the next gate; or five turns pass after every player unit has passed the last gate, but before all of them have reached the escape zone |
Initial Units
Player | Enemy | Third | NPC |
---|---|---|---|
11 | 0 | 18 | 0 |
Enemies
This data has not been recorded yet.
Reinforcements
- After a player unit reaches or passes the first checkpoint: 11 enemies spawn along the path to the second checkpoint.
- After a player unit reaches or passes the first checkpoint: 1 Golem will spawn above the second lever as part of the third army.
- Every turn after all player units reach the first checkpoint: 1 Warlock and 1 Assassin will spawn near the second lever.
- After reaching the end of the twisted corridor: 2 Pegasus Knights and 2 Swordmasters spawn below the escape zone.
- After reaching the second checkpoint: 2 Fortress Knights spawn below the escape zone.
- Every time a player unit reaches the second checkpoint, one set of enemies spawn near the escape zone. The total final reinforcements near the escape zone are: 2 Fortress Knights, 2 Assassins, 2 Mercenaries, 2 Warlocks, 2 Archers, and 2 Warriors.
Obtainable Items
Item | Source |
---|---|
Bullion x4 | Dropped by various reinforcement enemies. |
Concoction x2 | Dropped by enemy reinforcements Sniper and Mercenary. |
Steel Shield x2 | Steal from 2 enemy Fortress Knights. |
Critical Ring | Steal from enemy Archer. |
Smithing Stone x10 | Automatically obtained at the end of the mission. |
Notes
- There are two doors on the map that can only be opened by two corresponding levers. Door Keys and Locktouch will not work on these.
- Once you pass the first checkpoint, all of the initial third army enemies will disappear.
- Once you pass the second checkpoint, all of the enemies that are behind you will disappear.
- There is a door next to the first lever that Yuri can open.